Game Developer Essential with Unity 3D

Learn how to leverage the unity3d platform to develop games & interactive content.

23rd & 24th August 2018 | Lok Jack GSB, North Campus

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Course Overview

Unity is a cross-platform game engine developed by Unity Technologies, which is primarily used to develop both three-dimensional and two-dimensional video games and simulations for computers, consoles, and mobile devices. We will leverage the Unity3D platform to develop a game. In the process, we will familiarize ourselves with workflows and key concepts needed to start your career in game development. 

Key Takeaways

Upon completion, participants will have a keen understanding of the following.

  • Unity3d Game Engine Fundamentals.
  • A primer in C# programming.
  • Unity3d Core Concepts and workflows.
  • Fundamentals of game design.
  • Combine teachings to create a game.
  • Compiling and deploying a game project for Windows and Mac

Course Outline

In this module, we’ll explore the fundamentals of the unity3d game engine. We will focus on installing the engine, setting up a project and getting acquainted with the user interface.

Module 1: Exploring Unity3d -- installing, setting up & the User Interface

In this module, we’ll explore the fundamentals of the unity3d game engine. We will focus on installing the engine, setting up a project and getting acquainted with the user interface.

Module 2: Introduction to C# programming

The C# programming language is how we add interactivity to our games and in this module, we will dive into learning the language. C# is a very robust language which has a web development background and learning C# can allow you to take what you learn and pursue a career in web or game development.

Module 3: Game Objects and Game Behaviours

Game Objects and Game Behaviours are the building block within the Unity3D game engine for creating a game. In this module, we will cover importing, creating and adding interactivity to Game Objects through Game Behaviours.

Module 4: Game Design 101

This module introduces you to the basic concepts of game design and gamification. This is how we design our experience and game.

Module 5: Capstone Project

Our capstone project will take everything we learned and combine it to produce a clone of the popular “Flappy Bird” game.

Enrol Today!

  • Date: 23rd & 24th August 2018 
  • Location: Lok Jack GSB, North Campus
  • Email:openenrolment@lokjackgsb.edu.tt
  • Phone: 645-6700 ext 367
  • Coordinated by: Umesh Sookoo

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